Description
In 1958, Dimitri Belyaev and Lyudmila Trut began a domestication experiment. From a large group of foxes, they selected those that responded to humans with more curiosity and less aggression. In each generation, they selected only the friendliest pups to become parents—in the hope of recreating the process that originally led to domestication thousands of years ago. The experiment made stunning progress. Although the foxes were selected solely for their friendliness, they soon began to acquire many of the physical traits we associate with domesticated animals—such as spots, floppy ears, and curly tails. The foxes have contributed significantly to our understanding of how these traits are expressed. The experiment continues to this day.
In The Fox Experiment , you will raise your own tamed foxes. Each round, you will choose a pair of parent foxes that have certain traits. You will be given dice with specific traits, roll them, and then try to use them to complete the traits, which you will then mark on your fox card. You will then receive trait tokens depending on how many traits you have marked.
How to play?
At the end of the round, the previous generation of foxes will be cleared and all new foxes will be moved to the kennel - thus they will become candidates to be chosen as parents in the next round. The game ends after 5 rounds and you will receive points for satisfying patrons (end-of-game point bonuses), completed research (player personal goals), if you have ever won the Friendliest Fox award, improvements to your personal game board and additional tokens. The player with the most points wins!
Information from the manufacturer:
In 1958, Demitri Belyaev and Lyudmila Trut started an experiment on domestication. From a large group of foxes, they selected the ones that reacted to humans with more curiosity and less aggression. In each generation, they selected only the friendliest pups to become parents — hoping to recreate the process that originally led to domestication thousands of years ago. The experiment made stunning progress. Even though the foxes were chosen only for their friendliness, they soon started to get many of the physical traits that we associate with domesticated animals — like spots, floppy ears, and curly tails. As communication opened up, the foxes made major contributions to our understanding of how these traits are expressed. The experiment continues to this day.
In The Fox Experiment, you'll breed your own domesticated foxes. In each round you'll select a pair of fox parents who have certain traits. You'll gain those specific trait dice, roll them, then try to move them around to make complete trait symbols which you'll then mark off on your pup card. You'll then gain trait tokens depending on how many traits you marked off which you'll use to upgrade tracks on your personal player board.
At the end of the round, the previous generation of foxes will be cleared and all of the new pups will be moved to the kennel — thus becoming candidates to be chosen as parents in the next round. The game ends after 5 rounds and you'll gain points for pleasing patrons (end of game scoring bonuses), studies completed (personal player objectives), if you ever won the friendliest fox award, upgrades on your personal player board, and extra tokens. The player with the most points wins!
All Features:
- The Home of Offers:Leisure and Entertainment
- Duration:30-60 minutes
- Weight:2 kg
- Rules complexity: Easy (up to 10 minutes)
- Number of players:1, 2, 3, 4
- Package size: 29.7 x 29.7 x 7.1 cm
- Age:14+
- Material:Wood, Cardboard
- Product Type:Strategy Games
- Language:English